Games, media & visual systems built for the real world.
Nykylo Media designs and builds interactive experiences – from mobile games to content and visuals – that make complex products, stories and operations feel simple, vivid and alive.
What Nykylo builds
Nykylo Media sits at the intersection of games, content and systems thinking. Everything is built to be playable, watchable, and understandable – not just “pretty.”
From concept to shipped build: mechanics, UI, UX and feel. Focus on clean gameplay loops, visual feedback and player retention.
Visuals, animations and social-ready content for apps, brands and products that need a sharper, more modern presence.
End-to-end media for one role or line: recruiting clips to get applicants in the door, plus simple visual onboarding and micro-training so new hires ramp faster and make fewer basic mistakes.
Apps & Experiences
A small, growing catalog of shipped and in-progress titles. Primarily mobile-first, designed to feel tactile, readable and replayable.
A color-driven twist on classic Sudoku. Instead of only numbers, players read hue, contrast and pattern – training both logic and visual memory.
A 3D interpretation of the classic bluffing game. Built for quick rounds, expressive dice animation and a focus on table presence on small screens.
Nykylo in one sentence
Nykylo Media blends game-level creativity with operational-grade clarity — building interactive and visual systems that are exciting to use and reliable enough for real-world environments, from phones to factory floors.
Based near Philadelphia on the East Coast, Nykylo is deliberately small and hands-on. Every project is designed, tested and iterated on directly – no layers of account managers in between.
The focus: ship things that feel good to touch, watch and use — whether it’s a mobile game, a visual system for a brand, or media for manufacturing and industrial operators.
- Deep interest in how people actually use products day-to-day.
- Comfortable in both creative and technical conversations.
- Happy operating in the “first version”, prototype and pilot phases.
- Grounded on the East Coast with attention on Philadelphia and beyond.
Start something
Whether it’s a game, an app, a content system or something harder to describe, a clear paragraph and a rough timeline is enough to begin.
Send a short note about what you’re trying to build and where you want it to go. Links, rough ideas and half-finished projects are welcome.
✉ darren@nykylo.com